Welcome to Maartenbonder.com - Home of award winning composer & sound designer Maarten Bonder

Latest news:

Lanterns' Watch - 05/11/2016

I've been working on a new project in the past few months and we recently revealed the name of our game for the first time!

Lanterns' Watch

Lanterns’ Watch drops players into the boots of Sentinels: unlikely heroes who harness the power of Solanium Lanterns to combat the terrifying and all-consuming Darkness. A combination of roguelike and action-rpg genres, players will be challenged to strategize and make the most of their abilities to combat a diverse range of fearsome enemies. Successful engagements and objectives will provide players with Light, a powerful resource used to enhance their characters in a roguelike-style progression system through upgrades to their weapons, gear, abilities, and more. Beyond that, Light will be used to fuel player’s powerful Lantern Abilities, as well as remove the cancerous blight of Darkness throughout the world around them. Failure to properly manage this resource will see player’s meet an untimely demise. Will that be you, or will you master the power of the Lanterns and save the world of Byretium?

I'm thrilled to be working with Molotov Industries as the composer for this game!
We now have an Indie DB page where you can get all the latest updates: http://www.indiedb.com/games/lanterns-watch

For more updates and more music, check back soon or follow us on Twitter and Facebook.

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Global Game Jam 2016 - 02/05/2016

Last weekend was the Global Game Jam and I teamed up with the nice folks of Firedroid games to create a game within 48 hours. This time in my hometown Enschede.

The theme this year was 'Ritual' and we made a cool looking game where you have to obey to an AI with an Obsessive Compulsive Disorder, so this is not your standard platformer! See the game page for more details.

Check out the music below!

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Happy new year! - New project - 01/22/2016

Happy new year everyone!

It's been a while, but I can finally reveal a new project I'm working on: "Project Grim" (working title).
I can't reveal much more at the time, but it's promising to be a very exciting game! I, for one, am happy to be working with such a talented team!

Check out our first Alpha version in action in the video below, featuring some demo music which I composed for the game. Stay tuned for more!

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Facebook - 04/30/2015

I now have a Facebook page! Better late than never, right?
Like my page to receive some more detailed updates and thoughts about my projects and music. See you there? :)

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Renegade X - Beta 4 launched! - 03/24/2015

Beta 4 of Renegade X has just been released with some MAJOR updates and new additions like new maps and an all new in-game music jukebox :) Download the game here.
For this beta I remixed 'Just Do It Up!', a classic Command & Conquer track from composer Frank Klepacki, which was also used in the Beta 4 launch trailer
Check out the trailer below!

The track can be downloaded here (right-click and 'Save As...'):

- Just Do It Up! (Renegade X Mix)

If you prefer a lossless version of the song, then please head to my SoundCloud or Bandcamp page.

Additionally, you can now license the GDI and Nod victory and defeat tunes, from Renegade X at my Artist Page at Pond5. So if you've been wanting to use the victory and/or defeat themes for your own commercial projects, now's your chance!

Look for the following track titles:

- Victory is Ours (GDI Victory)

- Fallen Glory (GDI Defeat)

- Limitless Power (Nod Victory)

- All For Nothing (Nod Defeat)

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Music available for licensing! - 02/28/2015

Hello friends!

Did you know you can license some of my music for use in your (commercial) projects at Pond5?
Simply head over to my profile page there and look for a track of your liking.
There's a variety of different styles available to choose from and I'm constantly adding new stuff!

Some of the original compositions used in Renegade X, including Time To Rock 'n Roll (great for trailer music) and Tension Rising (great for suspense), can now be used in your own, commercial projects.

This week, through March 6th, you can buy my music at Pond5 with a 20% discount!
(Use promo code: SPRINGHERE during checkout)

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Stratego single player app release - 02/10/2015

Today, the Stratego app has been completely renewed and the singleplayer version is now available for iOS and Android!

Developed by Youdagames, I composed music and created sound effects for this game.
You can listen to the Main Theme below this post!

Be sure to check out the game on your favorite platform!

App store: https://itunes.apple.com/app/stratego/id398975927?mt=8&uo=4&at=11lPJ8
Google Play: https://play.google.com/store/apps/details?id=com.youdagames.stratego

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Renegade X - Open Beta 3 has been released! - 10/16/2014

Last week, the Renegade X Open Beta 3 was launched, which is available to download and play for free now!

I composed Win & Lose music for both the GDI and Nod factions for this new version, which you can download here:
(Right click and Save As)

- GDI Victory

- GDI Defeat

- Nod Victory

- Nod Defeat

Lossless versions of these tracks are available at my Bandcamp page.

See you on the battlefield!

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Voggel soundtrack preview and another new track! - 08/18/2014

I'm currently working on 'Voggel', a game made by Dutch developer RockItBit. It involves birds, flocks, and all-out mayhem :)

You can listen to a preview of the Main Theme here:

Expect more updates from the game soon!

Audiodraft contest

Recently I participated in a contest held by Audiodraft. The challenge was to create a relaxing Japanese tune and my entry was picked as one of the winners!
This means you can now buy my track at Audiodraft and get an EXCLUSIVE license for it! Have a listen to it below, and for more info and pricing see: https://www.audiodraft.com/music-library/item/1132

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New release: Chef's Diner: Food Rush - 05/30/2014

This week, Chef's Diner: Food Rush has been released for iOS and Windows (called 'Youda Sushi Chef 2').

It is the successor to Youda Sushi Chef which I worked on back in 2009 as a composer/sound designer. Only this time, I had a different role in the development, namely as Audio Director. The music and SFX are by Zino van Hamersveld. It turned out to be an amazing new game, so go check it out on the App Store and on your PC!

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The Renegade X open beta has been released! - 03/07/2014

Renegade X, the modification based on the original Command & Conquer Renegade game from back in 2002, has now been released as an open beta! Be sure to grab the game and try it out yourself! I composed the music for the Main Menu and provided some sound effects for in-game.

The game is still in development, so there's the possibility that more of my audio will be added to the game, but for now, you can download the two music tracks I composed for Renegade X here:
(Right click and Save As)

- Time to Rock & Roll [Renegade X Unveil Trailer Music]

- Tension Rising [Main Menu]

I also just now created a Bandcamp page where you can download these tracks (also in lossless format), and I'm planning to make future music available there too. So keep an eye out for that page ;)

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Renegade X unveil trailer - 11/28/2013

Recently, I joined the Renegade X team as a composer & sound designer.
Renegade X is a modification based on the original Command & Conquer Renegade game, from back in 2002.
The game has been in development for a while now. Last year, a single player campaign called "Black Dawn" has been released.

Yesterday, the multiplayer mode has finally got a release date: February 26! I had the pleasure to compose music for the reveil trailer below, and I'm also working on the game's music at this moment. Stay tuned for more updates!

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Graduated as Master of Music! - 7/26/2013

Time for an update!

I recently graduated as a Master of Music for my MediaMusic studies at the ArtEZ school of music!
After 7 years I'm no longer a student anymore and I can now fully focus on composing music and creating sound design for media - mainly games, 'cause I LOVE games and love to compose for them, with all the adaptive audio challenges that often come with it :)

Excited times lay ahead!

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Release: Legacy Tales: Mercy of the Gallows - 5/16/2013

Legacy Tales: Mercy of the Gallows has been released last week; the new Hidden Object game from developer Youdagames!

Strange things happen in and around the dark castle at the Dutch coast. Find out how William van der Decken, famous for his battles against pirates, and his lovely wife Isabelle vanished. What happened to her and why was the captain found dead, dressed as a pirate?

I composed the music for this game and also created the sound effects for it. If you get the Collector's edition, then you will also receive the soundtrack! To get a taste of the ingame music, see the video below.
Be sure to also view the trailer!



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The music and audio of Youda Mystery: The Stanwick Legacy wins a Dutch Game Award! - 11/28/2012

As stated in my previous post: The music and audio of Youda Mystery was nominated for a Dutch Game Award in the category
'Best Music and Audio design'. The Dutch Game Award is a big, if not the biggest, award here in The Netherlands from the Dutch game industry to a particular game developer or person.
Last week, on Thursday November 22 the winners were announced during the Control Industry Dinner in Amersfoort, The Netherlands....

And Youda Mystery won!!


Click to enlarge - Photos: Opmeer Reports


I'm really happy and honoured to have been working on Youda Mystery, with the talented people from Youdagames and extremely grateful for the recognition the music and sound design got from the fans and the game industry here in The Netherlands.

Personally, I always find it quite hard to judge my own work, and the moment a game is released with your music in it is always a somewhat 'scary' moment.
How will players react to it? Does the audio support the story of the game enough? Etcetera...

Reading comments and feedback from not only the developer, but also from fans means a great deal to me and is very useful to 'build' a soundtrack around a game and setting the right mood.
So... thank you all!!

:)

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Youda Mystery: The Stanwick Legacy audio has been nominated for a Dutch Game Award! - 11/20/2012

The music and audio from Youda Mystery: The Stanwick Legacy has been nominated for a Dutch Game Award!

The winners of the awards will be announced on Thursday November 22 during the Control Industry Diner at Game in the City, Amersfoort, The Netherlands.
Read all about it here.
The music tracks I composed for the game can be found on the music page.

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